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	<title>Homebrewed Music &#187; video</title>
	<atom:link href="http://www.homebrewedmusic.com/tag/video/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.homebrewedmusic.com</link>
	<description>Home recording and acoustic guitars</description>
	<lastBuildDate>Sun, 18 Jul 2010 19:05:46 +0000</lastBuildDate>
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		<title>Syncing Audio to Video in Reaper</title>
		<link>http://www.homebrewedmusic.com/2010/07/15/syncing-audio-to-video-in-reaper/</link>
		<comments>http://www.homebrewedmusic.com/2010/07/15/syncing-audio-to-video-in-reaper/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 01:42:28 +0000</pubDate>
		<dc:creator>Fran Guidry</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Reaper]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Tutorial]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.homebrewedmusic.com/?p=532</guid>
		<description><![CDATA[The development team recently enhanced Reaper to handle video. Here's a tutorial on using that capability to sync audio to video.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been moving my audio processing to <a href="http://www.cockos.com/reaper/index.php">REAPER</a> over the last year or so. It&#8217;s a powerful and reliable program in a fast moving package, with a very <a href="http://forum.cockos.com/forumdisplay.php?f=20">active and helpful user community</a>. All these factors make it a real pleasure to use. </p>
<p>Now for the icing on the cake &#8211; the development team has linked in the FFmpeg video libraries and given REAPER the ability to do simple video editing. I&#8217;m totally happy with my video editing system since I moved to Edius Neo 2.5, but when I played around with video in REAPER I realized that this is a tool many musicians want and need. <span id="more-532"></span></p>
<p>Many of us like to post simple performance videos on YouTube &#8211; not big production numbers but simple clips showing off our latest tune or instrument or technique. And we want to do this on a budget. We use inexpensive pocket video cameras, and they have at best mediocre sound quality. Many of us also have a fairly high quality recording system of some kind. Now with REAPER we can create our videos just like they do it in the movies &#8211; recording the sound on a high quality audio system positioned for the best audio quality while capturing the video at the distance needed for framing and perspective.</p>
<p>Using video in REAPER is a snap. First, go to the <a href="http://cockos.com/wiki/index.php/Video_Support">CockosWiki Video Support page</a> for instructions on adding the FFmpeg libraries to the REAPER program directory. </p>
<p>Once the FFmpeg libraries are in place, just open the video file like any audio file, or drag and drop from your file browser into the REAPER track window. I&#8217;ve tried clips from three camcorders so far, the Kodak Zi8, the Flip Ultra HD, and the Sanyo Xacti HD2000. REAPER handled all of them with ease. Only the .mts files from my Panasonic Lumix TS2 failed to open, and I was able to convert them to an AVI that REAPER liked.</p>
<p>If I&#8217;m shooting video around my studio, I&#8217;m all ready to record audio into REAPER, so there&#8217;s another step out of the way. If I&#8217;m shooting on location it&#8217;s a snap to bring the recordings back to the PC and drop them into REAPER. The whole process is so easy that instead of writing detailed instructions I decided to simply shoot a video of shooting a video and demonstrate the syncing process.</p>
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<p>So that&#8217;s how easy it is. Drag and drop, drag and drop, trim, drag and drop, trim, and render. When I think of the hours I&#8217;ve spent calculating frames in Avidemux, or waiting for Premiere Elements to redraw, or being told by Windows Movie Maker that it can&#8217;t deal with my file &#8230; </p>
<p>Here&#8217;s the video that I created in REAPER in the process of the tutorial. The Flip would have been happier with more light, for sure, but the quality you see in this video is right there with the original from the Flip. And the audio is in a whole different, and better, league. Naturally, since I was working within REAPER I could have easily added effects, applied EQ, worked over the audio to improve the result.</p>
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		<title>Some Mics for the Kodak Zi8</title>
		<link>http://www.homebrewedmusic.com/2010/03/18/some-mics-for-the-kodak-zi8/</link>
		<comments>http://www.homebrewedmusic.com/2010/03/18/some-mics-for-the-kodak-zi8/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 05:57:00 +0000</pubDate>
		<dc:creator>Fran Guidry</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[acoustic guitar]]></category>
		<category><![CDATA[Kodak Zi8]]></category>
		<category><![CDATA[shootout]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Zoom]]></category>

		<guid isPermaLink="false">http://www.homebrewedmusic.com/?p=498</guid>
		<description><![CDATA[I&#8217;ve been touting the Zi8 as a low priced tool for &#8220;look at me&#8221; YouTube videos because it allows the use of an external mic. It&#8217;s usually the case that our preferred framing for a shot moves the camera some distance from the subject. This means that the sound recorded by the camera mic is [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been touting the Zi8 as a low priced tool for &#8220;look at me&#8221; YouTube videos because it allows the use of an external mic. It&#8217;s usually the case that our preferred framing for a shot moves the camera some distance from the subject. This means that the sound recorded by the camera mic is heavily affected by the sound of the room, and that is rarely a good thing for sound quality.</p>
<p>By separating the mic from the camera, I should be able to position the mic for optimum sound while placing the camera for the visual effect I want. Of course, I can do this wihout an audio input on the camera by a technique called parallel recording, that is, recording on a separate audio system of some kind. The familiar clack of the slate at the start of a movie sequence is used to make it easy to synchronize the picture and sound, and this technique works very well for my homebrewed videos as well. Still it&#8217;s very tempting to think that recording directly to the camera is an easier way out, with camera audio every take and every edit lining up without any extra effort.<span id="more-498"></span></p>
<p>I&#8217;ve been interested in the range of options for attaching a mic to the Zi8, and back in December I went on a little mic shopping binge. Between my storage drawer, Ebay, and <a href="http://www.soundprofessionals.com">Sound Professionals</a> I gathered a collection of mics in a range of prices. But I was struck with a glitch in my Zi8 audio, which required several round trips to attempt repair at the East Coast contract repair depot. Eventually Kodak agreed to replace my camera, but by then I was on a lovely trip to Hawai`i.</p>
<h4>Test Design</h4>
<p>Now that I&#8217;m back I&#8217;m ready to offer up some test clips. At first I planned to video a number of brief samples of guitar and vocal, which was very troubling to me. I strongly believe that audio sampling should be done with a single performance and carefully volume matched, in order to reduce the number of variables in the sample. As much as we think otherwise, humans just cannot judge subtle (or even not-so-subtle) differences without careful controls. My <em>aha</em> moment came when I realized that I was only testing audio, not video, so I could use a recorded source to get a repeatable performance. Focusing on audio only also allowed me to upload the much smaller audio clips, so the comparison will be quicker and easier.</p>
<p>For level matching I decided to take the easy way out and simply normalize the files. Normalizing raises the peak of a file to a given level, in this case I chose -3 dBFS. I adjusted levels like this so our ears won&#8217;t be fooled by level differences, but these samples hide the differences in the real recording you&#8217;ll get if you use one of these mics. So I&#8217;m including the original sample as well. Remember that I adjusted the sensitivity of the Zi8 for each mic, so the volume levels are affected by that even in the original, un-normalized samples.</p>
<p>I first created a test recording in Reaper, some slack key guitar naturally. I recorded in mono with an Audio Technica AT4050 in cardioid pattern. Then I added a bit of narration. All camera mics I know about, and many accessory mics as well, are omnidirectional. There are plenty of reasons why an omni is a good choice, but real trickery is required to get a good stereo image with omnis. So I threw in a bit of movement in the stereo field to evaluate channel separation. I arranged the narration and the stereo test ahead of the music and adjusted levels.</p>
<p>I placed all the mics very close to my normal listening position and played back the test recording through my normal monitoring chaing &#8211; Echo Audiofire 8, Hafler P3000, Dynaudio BM6p. A Radio Shack SPL meter showed 74 db C weighted at the mic position.</p>
<p>As I mentioned, I adjusted the sensitivity of the Zi8 for each mic. In each case I adjusted the sensitivity to the highest level that did not show any red. I label the default sensitivity as 0, lower sensitivity goes from -1 to -5 and higher goes from +1 to +5. I wound up using the whole range in this comparison. </p>
<h4>Test Clips</h4>
<p>Here&#8217;s the reference recording. It won&#8217;t get any cleaner than this.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/ref.mp3">download ref.mp3</a></p>
<p>I used the Zoom H2 as the mic in my first experiments with the Zi8, so I included it in this comparison. It&#8217;s also handy because we can record with the H2 and the Zi8 at the same time. Even though the signal in the Zoom was very low and pumped up with a lot of digital gain in the normalization process, it is quite a bit cleaner than the Zi8. I set the Zoom to M Mic Gain because tests have shown that the H setting adds noise. This still resulted in a rather low level, so raising it also raised the noise as well.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/h2p.mp3">download h2p.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/oh2p.mp3">download oh2p.mp3</a></p>
<p>I used the rear mics on the H2 so I could operate the controls on the front of the unit. As a result the stereo left and right are backwards in both the parallel clip and the Zi8 clip. Here&#8217;s the output of the H2 headphone jack recorded on the Zi8 with sensitivity set to -3.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/h2v.mp3">download h2v.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/oh2v.mp3">download oh2v.mp3</a></p>
<p>If you&#8217;re like me you&#8217;ve been fooling with recorders for a while, maybe going back to cassette tapes. Perhaps, like me, you have some kind of little mic in a drawer somewhere. My drawer mic is labeled <a href="http://www.minidisc.org/part_Microphones_Reactive_Sounds.html">www.reactivesounds.com</a> but the web site is a dead end now. I bought this to use with my minidisc recorder a few years ago. The mic is omni, no cable (requires an female to male extension), and has been repaired with superglue. I used -2 sensitivity for this mic.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/drawer.mp3">download drawer.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/odrawer.mp3">download odrawer.mp3</a></p>
<p>I&#8217;ve used Sound Professionals http://www.soundprofessionals.com/ for these kinds of recording gear for years. I used one of their T-mics for years with my minidisc, but somehow lost it. They still sell a mic with the same model number, <a href="http://www.soundprofessionals.com/cgi-bin/gold/item/SP-SPSM-1">SPSM-1</a>, but it doesn&#8217;t look much like the mic I remember. I set the Zi8 to -3 sensitivity for this mic.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/spsm-1.mp3">download spsm-1.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/ospsm-1.mp3">download ospsm-1.mp3</a></p>
<p>The <a href="http://www.soundprofessionals.com/cgi-bin/gold/item/SP-SPSM-15">SPSM-15</a> is the least expensive single point stereo mic sold by Sound Professionals. It appears to have a higher low frequency cutoff than the SPSM-1, and/or lower sensitivity. As a result I set the Zi8 sensitivity to -2.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/spsm-15.mp3">download spsm-15.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/ospsm-15.mp3">download ospsm-15.mp3</a></p>
<p>The <a href="http://www.audio-technica.com/cms/resource_library/literature/9eacfe859fdff7ac/at825_english.pdf">AudioTechnica AT825</a> has been a popular single point stereo mic for many years, but was recently discontinued. The replacements are much higher in price, so it might be worth watching for used examples of the AT825 on Ebay or Craigslist. It seemed perfectly matched to the Zi8 and worked well at the default sensitivity setting.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/at825.mp3">download at825.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/oat825.mp3">download oat825.mp3</a></p>
<p>I was impressed with the performance of the AT825. I was very disappointed in the <a href="http://eu.audio-technica.com/en/products/product.asp?catID=1&#038;subID=6&#038;prodID=378">AudioTechnica Pro 24</a>. Although it looks much more impressive than the T-mics from Sound Professionals, it was very low in output, requiring that I set the Zi8 to the maximum +5 sensitivity.<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/atpro24.mp3">download atpro24.mp3</a><br />
Original versions, no normalization:<br />
<br />
or <a href="http://www.homebrewedmusic.com/audio/20100315/oatpro24.mp3">download oatpro24.mp3</a></p>
<h4>Let&#8217;s Look at the Video</h4>
<p>Let&#8217;s finish off with some actual video. Be careful with comparisons, but perhaps there will be some blatant differences we can take away. When I framed the shot to include the whole guitar the camera wound up about 5 feet from the instrument. I adjusted the Zi8 sensitivity for each mic using my normal procedure &#8211; the highest setting that did not show any red squares.</p>
<p>I had a little fun with my new Edius Neo 2.5 software putting together a compilation of the mic demonstrations. </p>
<p><code><object width="500" height="315"><param name="movie" value="http://www.youtube.com/v/8-RR_RDgS0A&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8-RR_RDgS0A&#038;hl=en_US&#038;fs=1&#038;rel=0&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="315"></embed></object></code></p>
<p>All these mics sound better here than in the audio test with the recording, but they still show their basic characteristics. The camera mic picks up a lot more room, as it must at that distance. And since the room is a boxy little thing, the recording sounds small and boxy.</p>
<p>The H2 in this clip is very slightly overdriving the Zi8, to my ears. The slightly dark voice of the H2 comes through as well. The Sound Professionals SPSM-15 does a pretty decent job for very small bucks. I failed to mention in the video that the sensitivity on the Zi8 is down to -3. This means the SPSM-15 is quite sensitive, so it might be a problem if your source is loud. To my ear the AT825 is the winner. I like the clear presentation. I&#8217;m sorry I didn&#8217;t do a better job of balancing the channels.</p>
<p>I hope these comparisons are useful. I plan to try these mics with a different camera in a future post. </p>
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		<slash:comments>11</slash:comments>
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		</item>
		<item>
		<title>Kodak Zi8 &#8211; Pocket HD with Audio Input</title>
		<link>http://www.homebrewedmusic.com/2009/10/20/kodak-zi8-pocket-hd-with-audio-input/</link>
		<comments>http://www.homebrewedmusic.com/2009/10/20/kodak-zi8-pocket-hd-with-audio-input/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 00:43:06 +0000</pubDate>
		<dc:creator>Fran Guidry</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Kodak Zi8]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.homebrewedmusic.com/?p=429</guid>
		<description><![CDATA[I was already in Hawai`i on my vacation &#8211; can you take a vacation from being retired? &#8211; when I learned of the new Kodak Zi8. Now I already have a collection of video cameras that gets me teased by my wife, but this new shooter was too good to pass up. I&#8217;ve had it [...]]]></description>
			<content:encoded><![CDATA[<p>I was already in Hawai`i on my vacation &#8211; can you take a vacation from being retired? &#8211; when I learned of the new <a href="http://store.kodak.com/store/ekconsus/en_US/pd/Zi8_Pocket_Video_Camera/productID.156585800">Kodak Zi8</a>. Now I already have a collection of video cameras that gets me teased by my wife, but this new shooter was too good to pass up. I&#8217;ve had it here in beautiful Kailua, O`ahu for a couple of weeks now and posted two videos.</p>
<p>I&#8217;m pretty pleased with this new camcorder. Let&#8217;s look at the pros and cons:<span id="more-429"></span></p>
<h4>It&#8217;s Pocketable</h4>
<p>It&#8217;s compact. It&#8217;s right on the edge of being too big for a pocket camcorder, but I&#8217;d say it still works. Here&#8217;s a shot of the Zi8 next to a Motorola Razr:</p>
<div id="attachment_430" class="wp-caption aligncenter" style="width: 540px"><img src="http://www.homebrewedmusic.com/wp-content/uploads/2009/10/zi8-size.jpg" alt="Zi8 and Razr Side by Side" title="Zi8 and Razr Side by Side" width="530" height="447" class="size-full wp-image-430" /><p class="wp-caption-text">Zi8 and Razr Side by Side</p></div>
<p>I&#8217;m embarrassed that I shipped my Flip Mino HD off to a friend before I did this comparison so I can&#8217;t show them side by side or show comparison videos. </p>
<p>Another factor that makes a good pocket cam is a low price, and the Zi8 does fine on that score. And while the user interface is a bit more complicated than the Flip or Vado cams, the Kodak has a bit more flexibility as well. The options are easily accessible with the control layout. It takes decent stills along with several video formats.</p>
<h4>It&#8217;s Expandable</h4>
<p>Compact Flash memory continues to ride the price curve down, down, down, so the ability of the Zi8 to use accessory cards lets the user take advantage of bargains when they appear. I often shoot a set of music that continues for an hour or longer. A 16 Gbyte SDHC card combined with the included AC adapter makes the Zi8 a great tool for my kind of shooting. For places where AC isn&#8217;t available, the battery in the Zi8 can be replaced with a fully charged spare.</p>
<p>The other big feature for my use is the stereo microphone input. When I shoot my solo guitar performance  videos I usually record the sound separately, then synchronize the audio and video in post production. Recently I&#8217;ve been using a Sanyo Xacti HD2000 camcorder that has many great features including an audio input, so I&#8217;ve been able to record direct to the camera using high quality mics. The HD2000 is a just a little too bulky to be a true pocket cam, and it busts out of the &#8220;disposable&#8221; price range by quite a bit as well. Now with the Zi8 I have an affordable shooter that I can feed audio into.</p>
<p>The reason for needing an external mic is simple physics &#8211; the camera has to be some distance from the subject, but the microphone needs to be close to the subject, at least for the kind of stuff I do, recording solo acoustic guitar in less than optimal rooms.</p>
<p>Here&#8217;s a picture that gives an idea of the problem:</p>
<div id="attachment_433" class="wp-caption aligncenter" style="width: 540px"><img src="http://www.homebrewedmusic.com/wp-content/uploads/2009/10/zi8-layout.jpg" alt="Zoom H2 audio into the Kodak Zi8 camcorder" title="Using the Zi8 Audio Input" width="530" height="269" class="size-full wp-image-433" /><p class="wp-caption-text">Zoom H2 audio into the Kodak Zi8 camcorder</p></div>
<p>The room in this picture is a screened lanai, or porch, in Kailua. Beautiful Kailua beach is about 50 yards away, so the surf is always audible in the background. The trade winds are usually blowing through the surrounding trees, and a fairly busy street goes by the back door. There&#8217;s no soundproofing or room treatment of any kind, so getting a decent sound is a challenge. Notice how far the camera is positioned from the guitar &#8211; 5 to 6 feet away. At this distance, the guitar is not very loud, while the surrounding waves, wind, and cars are quite obtrusive. But with the audio input in the Zi8, I can use the Zoom H2 as a stereo microphone, and place it about 1 foot from the guitar. Here the signal to noise ratio is much better.</p>
<h4>But It&#8217;s Not Perfect</h4>
<p>Naturally, the Zi8 has flaws, some minor, some a bit more troubling. I never thought about the flat bottom of the Flip Mino HD until I tried to position the Zi8 on a table without a stand. Oooopss. The Zi8 has a rounded bottom that requires some kind of support for any placement.</p>
<p>The feel of the Kodak is a bit flimsy compared to the Flip, but those flimsy bits give access to a replaceable battery and various connectors. The zoom capability seems like a bit of a joke to me, it works in digital mode so it impacts picture quality, and it operates in discrete steps that would be very distracting during a shot. The bundled Media Impressions software has a number of issues, judging by the <a href="http://www.arcsoft.com/Forum/forum_posts.asp?TID=1495">discussions at the support forum</a> but I was able to title and trim one clip with it.</p>
<p><strong>**EDIT Nov 19, 2009**</strong>The italicized comment that follows talks about my problems with the AGC on the audio input, but I&#8217;ve since learned that there is no AGC. Ooops!! I must have been overloading the input pretty heavily. I plan to continue to explore the audio input in a future post.<strong>**End of EDIT**</strong></p>
<p><em>The biggest negative issue for me is the AGC, automatic gain control, on the audio input. This function raises the gain when sounds are low, which raises the background noise. It also makes level setting more difficult. I don&#8217;t know if it&#8217;s possible, but I&#8217;m hoping for a firmware upgrade someday to turn off the AGC.</em> In the meantime, I&#8217;ve come up with a setting that seems to get the job done, by setting the Zoom H2 to low sensitivity and turning down the audio sensitivity on the Zi8.</p>
<h4>So How&#8217;s the Video?</h4>
<p>As I mentioned at the beginning of this post I mentioned that I&#8217;ve done two video clips with the Zi8. Here&#8217;s the first one, shot in indoors daylight, an original composition I call <em><strong>Kui Lima</strong></em>:</p>
<p><code><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/_nMBVr-BQ3k&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/_nMBVr-BQ3k&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></code></p>
<p>and here&#8217;s one demonstrating the low light performance of the Zi8, an old song called <strong><em>Kalena Kai</strong></em>:</p>
<p><code><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/jcyGO9BJOWg&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jcyGO9BJOWg&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></code></p>
<p>So that&#8217;s the story as I see it. For my particular application, shooting solo performer music videos, this little cam seems like a pretty good tool for the job. And like always in the fast moving world of consumer technology, we can look forward to the response this cam generates among competitors.</p>
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		<title>Audio for Video &#8211; Avidemux and Wavosaur</title>
		<link>http://www.homebrewedmusic.com/2009/06/11/audio-for-video-avidemux-and-wavosaur/</link>
		<comments>http://www.homebrewedmusic.com/2009/06/11/audio-for-video-avidemux-and-wavosaur/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 21:40:21 +0000</pubDate>
		<dc:creator>Fran Guidry</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Avidemux]]></category>
		<category><![CDATA[Flip Mino HD]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Wavosaur]]></category>

		<guid isPermaLink="false">http://www.homebrewedmusic.com/?p=360</guid>
		<description><![CDATA[In my last blog entry I described the process for merging audio and video recorded on two different devices, for instance, replacing the audio in a Flip Mino HD video with audio recorded on a Zoom H2. This is a very handy technique, and can give great audio quality in the final video, but sometimes [...]]]></description>
			<content:encoded><![CDATA[<p>In my <a href="http://www.homebrewedmusic.com/2009/06/10/audio-for-video-using-avidemux/">last blog entry</a> I described the process for merging audio and video recorded on two different devices, for instance, replacing the audio in a Flip Mino HD video with audio recorded on a Zoom H2. This is a very handy technique, and can give great audio quality in the final video, but sometimes we only have camera sound available. So this post will describe the steps involved in separating the audio from the video, processing the audio, and merging the improved audio stream back to the video.<span id="more-360"></span></p>
<p>Naturally a cheapskate like me is only interested in free solutions, so the software tools for this project are <a href="http://fixounet.free.fr/avidemux/">Avidemux</a> for video and <a href="http://www.wavosaur.com/">Wavosaur</a> for audio. With these two tools we can tweak our camera audio by raising volume, adding reverb, adjusting tone, and so on.</p>
<h4>Trim Video and Extract Audio</h4>
<p>We start by opening the video in Avidemux. Next we trim the video to eliminate alternate takes and start and stop activity that we don&#8217;t need to display. The A and B markers in Avidemux make this an easy task, just be sure to only set these markers on I frames, not P frames. Then set the container format to match the original video, and save the file, preferably to a new name, retaining the original. Avidemux will only save the portion of the video within the A and B markers. As always with Avidemux we must enter the file extension, and it should match the container format. </p>
<p>Next, open the newly saved trimmed file. We want to save the audio as an uncompressed WAV file in most cases, so set the <strong>Audio</strong> codec to PCM. Then save the audio from this video using the <strong>Audio : Save</strong> menu option, being sure to add the .WAV extension. Close Avidemux.</p>
<h4>Enhance Audio with Wavosaur</h4>
<p>Now start Wavosaur and open the newly extracted audio file. In our example we&#8217;ll only adjust the volume, and we&#8217;ll do that in the simplest way, by normalizing the file to -3dB. (Maximum volume in a digital audio file is called 0dB, so all volume levels are expressed as negative numbers.) Use the <strong>Process : Normalize</strong> menu option, then select <strong>Custom</strong> and set the value to -3. The audio file is now noticeably louder. Save the file and close Wavosaur.</p>
<h4>Merge Enhanced Audio with Avidemux</h4>
<p>Restart Avidemux and open the trimmed clip. Set the container <strong>Format</strong> to match the file type. Now merge the enhanced audio file using the <strong>Audio : Main Track</strong> menu option. Set the source to External WAV and <strong>Open</strong> the file we just ehanced in Wavosaour. We&#8217;re almost done, but we need to recompress the audio &#8211; it&#8217;s currently an uncompressed WAV file and we need to return it to the AAC format (or other as appropriate) that we started with. So set the <strong>Audio</strong> field to the AAC codec and save the file. Now you&#8217;re ready to upload your video with its enhanced audio.</p>
<p>Of course it&#8217;s a lot easier to follow these steps in a video demonstration, so please check this one out. </p>
<p><code><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5116563&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5116563&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/5116563">Audio Enhancement Using Avidemux and Wavosaur</a> from <a href="http://vimeo.com/user1514427">Fran Guidry</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></code></p>
<h4>VST Plugins</h4>
<p>Wavosaur is a handy audio tool with a simple interface and good performance, but it needs a little help from some other free software tools called <em>VST plugins</em>. These are software tools for audio that can be added to any program that knows how to be a VST host, and Wavosaour is just such a program. </p>
<p>Some of my favorite VST plugins are created by <a href="http://www.kjaerhusaudio.com/classic-series.php">Kjaerhus Audio</a>. The Classic series of effects are all free downloads, and no one should be without Classic EQ and  Classic Reverb. </p>
<p>While I was perusing the <a href="http://www.wavosaur.com/tutorial.php">Wavosaur tutorials</a> I discovered another EQ tool, called <a href="http://leftoverlasagne.googlepages.com/">PushTec 5.1</a> and I was startled by the excellent selection of presets. Be sure to spend a few moments going through the tutorials to better understand the power of Wavosaur and of this terrific free utility.</p>
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		<item>
		<title>Audio for Video using Avidemux</title>
		<link>http://www.homebrewedmusic.com/2009/06/10/audio-for-video-using-avidemux/</link>
		<comments>http://www.homebrewedmusic.com/2009/06/10/audio-for-video-using-avidemux/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 03:53:00 +0000</pubDate>
		<dc:creator>Fran Guidry</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Avidemux]]></category>
		<category><![CDATA[Field Recorder]]></category>
		<category><![CDATA[Flip Mino HD]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.homebrewedmusic.com/?p=338</guid>
		<description><![CDATA[I have a lot of fun with Flip Mino HD camcorder. I&#8217;ve already done a few music videos with it and in my opinion the audio is far behind the quality of the video. Of course, even with expensive video equipment, having the mic on the camera keeps it some distance from the subject. Having [...]]]></description>
			<content:encoded><![CDATA[<p>I have a lot of fun with <a href="http://www.theflip.com/products_flip_mino.shtml#scene=sceneMain">Flip Mino HD camcorder</a>. I&#8217;ve already done a few music videos with it and in my opinion the audio is far behind the quality of the video. Of course, even with expensive video equipment, having the mic on the camera keeps it some distance from the subject. Having a separate mic, much closer to the subject, gives a much better result. <span id="more-338"></span></p>
<h4>A Free Video Editor &#8211; and a Good One</h4>
<p>In the past I&#8217;ve used Windows Movie Maker to combine my audio and video streams, but WMM is not compatible with the MP4 720P file created by the Flip. I was happy to find <a href="http://fixounet.free.fr/avidemux/">Avidemux</a>, a free video editor. The program comes with a wide range of codecs and works on the compressed files without decompressing for simple operations like trimming length and replacing audio. And since that&#8217;s almost all I do to my music videos, it&#8217;s perfect for the job.</p>
<p>Avidemux is simple both in concept and use. You can peruse and search the <a href="http://www.avidemux.org/admWiki/index.php?title=Main_Page">Wiki</a> and ask questions in the <a href="http://www.avidemux.org/admForum/">forum</a> but there&#8217;s no substitute for a little experimenting. </p>
<p>For a simple music video I replace the camera audio with my separate recording and trim the start and end points of the clip. Naturally, when I shoot the video I clap in front of the camera so I have an obvious point to synchronize the two streams. As funny as it seems, getting a good clap important because it makes synchronization so much easier. Try to face the camcorder directly so the instant of contact is easy to see.</p>
<h4>Synch Video with External Audio</h4>
<p>To sync the video first <strong>File : Open</strong> the video file and find the &#8220;clap&#8221; point. Note the time. Then load the external audio file by going to the <strong>Audio : Main Track</strong> menu selection, choosing the format for the external audio file, and open the file. Now when you play the video, the external audio will play instead of the audio recorded by the camcorder. Find the &#8220;clap&#8221; on the audio track and note the time.</p>
<p>Take the difference between the two &#8220;clap&#8221; points in milliseconds. Check the <strong>Shift</strong> option box, and enter the difference value in the milliseconds value field. If the clap happens first on the external audio file, enter the difference as a positive number. If the clap happens first on the video stream, enter the difference as a negative number, with a minus sign preceding.</p>
<p>Now play the video the audio and video &#8220;clap&#8221; should be synchronized. </p>
<h4>Trim the Video</h4>
<p>Next, trim the video to length. Avidemux provides two markers, the A and B marker, which can be placed at any frame in the video. After the markers are set, any save, delete, cut, or copy will affect the section between the markers. My technique for trimming a video is to set the &#8220;A&#8221; marker to the beginning of the good stuff, and the &#8220;B&#8221; marker to the end of the portion I want to keep. When I save the video only the portion between the markers is saved.</p>
<p>Before saving, confirm that the <strong>Format</strong> field is set to the proper container format. If you&#8217;re not converting to a new format, it should be the same as the input video. You may need to set a codec for the audio stream, depending on the container format and the format of the external audio file. Once again, the format used in the original video file is a good choice.</p>
<p>When saving files, Avidemux has a quirk &#8211; probably because it&#8217;s a port from a Linux implementation &#8211; it does not automatically insert the extension on the saved file. You need to specify an extension that matches the container format when you save the video, and you should choose the appropriate extension for audio files and frame exports as well. And one more tip, I always save the file to a new name, so I can re-use the original file if needed.</p>
<p>Here&#8217;s a video demonstrating all the steps I&#8217;ve described. A few moments watching the procedure should make things much more clear. Try the full screen option in the lower right hand corner of the video control bar. </p>
<p><code><object width="400" height="300"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5071851&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5071851&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="300"></embed></object>
<p><a href="http://vimeo.com/5071851">Audio for Video using Avidemux</a> from <a href="http://vimeo.com/user1514427">Fran Guidry</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p></code></p>
<p>I&#8217;ve had a lot of fun learning and using Avidemux. If you need a nifty video tool that works quickly with minimal resources and minimal damage to your video quality, you should give this program a try.</p>
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